The Arena is a Combat Training Program designed by the A.I. System in Armored Core 6, ALLMIND. Moreover, this Program contains battle simulations against all the key Armored Cores you have faced in the Story. Participating in the Arena will grant you OST Chips, COAM, Emblems, and other Rewards to customize your Armored Core.
You can replay Arena Matches repeatedly to quickly get COAM if you are confident in your combat ability. However, you can’t farm other rewards like OST Chips as they are unique to each mission. The same goes for Emblems and Enemy Armored Core Data Presets.
Key Takeaways
- You can access the Arena from the Garage to fight against the Armored Cores you defeated before for COAM, OST Chips, Emblems, and Armored Core Data Presets.
- There are 29 Arena Matches with the Ranks S, A, B, C, D, E, and F.
- You can unlock the VVC-700LD Laser Drone Weapon to complete all the Arena Matches.
- You can access 12 more ‘Analysis‘ Arena Matches in NG+ and NG++.
- You unlock the HC-2000/BC SHADE EYE Head Part for completing all the NG+ Arena Matches. You also unlock a new Part for each new Arena Match you complete in NG++.
Unlock The Arena
The Arena is unavailable when you start the game but quickly becomes accessible once you progress in the Story. Here is a list of all the Arena Matches and how to unlock them.
Rank | Number of Matches | Unlock Criteria |
---|---|---|
F-rank | 3 | Complete the 'Operation Wallclimber' Mission |
E-rank | 4 | Complete the 'Attack the Watchpoint' Mission |
D-rank | 6 | Complete the 'Ocean Crossing' Mission |
C-rank | 4 | Complete the 'Attack the Refueling Base' Mission |
B-rank | 5 | Complete the 'Attack the Old Spaceport' Mission |
A-rank | 5 | Complete the 'Destroy the Ice Worm' Mission |
S-rank | 2 | Complete the 'Underground Exploration - Depth 3' Mission |
Arena Unlock Requirements Table.
Note: You must start from the lowest entry point, the F-rank Match, with the “Invincible” Rummy. After you beat them, you can proceed to the next match with Index Dunham. Moreover, if you win the battle, you also rank up, and the ALLMIND A.I. will congratulate you once you jump ranks.
Arena Opponents & Rewards
There are 29 Opponents you can face in the Arena. Defeating them will get you the VVC-700LD Laser Drone Weapon.
Let’s look at the complete list:
# | Opponent | Rank | Reward |
---|---|---|---|
1 | “Invincible” Rummy | 29 / F | COAM (x35,000) OST Chips (x2) MAD STOMP Emblem (x1) “Invincible” Rummy AC Data Preset (x1) |
2 | Index Dunham | 28 / F | COAM (x37,000) OST Chips (x2) BURN PICKAXE Emblem (x1) Index Dunham AC Data Preset (x1) |
3 | G6 Red | 27 / F | COAM 40,000 (x1) OST Chips (x2) HERMIT Emblem (x1) G6 Red AC Data Preset (x1) |
4 | Nosaac | 26 / E | COAM (x43,000) OST Chips (x2) BITTER PROMISE Emblem (x1) Nosaac AC Data Preset (x1) |
5 | V.VI Maeterlinck | 25 / E | COAM (x45,000) OST Chips (x2) INFECTION Emblem (x1) V.VI Maeterlinck AC Data Preset (x1) |
6 | Little Ziyi | 24 / E | COAM (x47,000) OST Chips (x2) YUE YU Emblem (x1) Little Ziyi AC Data Preset (x1) |
7 | V.VII Swinburne | 23 / E | COAM (x50,000) OST Chips (x2) GUIDANCE Emblem (x1) V.VII Swinburne AC Data Preset (x1) |
8 | G3 Wu Huahai | 22 / D | COAM (x52,000) OST Chips (x3) LI LONG Emblem (x1) G3 Wu Huahai AC Data Preset (x1) |
9 | Ring Freddie | 21 / D | COAM (x54,000) OST Chips (x3) CANDLE RING Emblem (x1) Ring Freddie AC Data Preset (x1) |
10 | V.V Hawkins | 20 / D | COAM (x56,000) OST Chips (x3) RECONFIG Emblem (x1) V.V Hawkins AC Data Preset (x1) |
11 | G5 Iguazu | 19 / D | COAM (x58,000) OST Chips (x3) HEAD BRINGER Emblem (x1) G5 Iguazu AC Data Preset (x1) |
12 | Rokumonsen | 18 / D | COAM (x60,000) OST Chips (x3) SHINOBI Emblem (x1) Rokumonsen AC Data Preset (x1) |
13 | G4 Volta | 17 / D | COAM (x62,000) OST Chips (x3) CANNON HEAD Emblem (x1) G4 Volta AC Data Preset (x1) |
14 | V.VII Pater | 16 / C | COAM (x64,000) OST Chips (x3) DUAL NATURE Emblem (x1) V.VIII Pater DAC Data Preset (x1) |
15 | Sulla | 15 / C | COAM (x66,000) OST Chips (x3) ENTANGE Emblem (x1) Sulla AC Data Preset (x1) |
16 | “Chatty” Stick | 14 / C | COAM (x68,000) OST Chips (x3) CIRCUS Emblem (x1) “Chatty” Stick AC Data Preset (x1) |
17 | Middle Flatwell | 13 / C | COAM (x70,000) OST Chips (x3) TSUBASA Emblem (x1) Middle Flatwell AC Data Preset (x1) |
18 | V.III O’Keeffe | 12 / B | COAM (x72,000) OST Chips (x4) BARREN FLOWER Emblem (x1) V.III O’Keeffe AC Data Preset (x1) |
19 | “Cinder” Carla | 11 / B | COAM (x74,000) OST Chips (x4) FULL COURSE Emblem (x1) “Cinder” Carla AC Data Preset (x1) |
20 | Coldcall | 10 / B | COAM (x76,000) OST Chips (x4) DEADSLED Emblem (x1) Coldcall AC Data Preset (x1) |
21 | V.IV Rusty | 09 / B | COAM (x76,000) OST Chips (x4) DEADSLED Emblem (x1) Coldcall AC Data Preset (x1) |
22 | “Honest” Brute | 08 / B | COAM (x80,000) OST Chips (x4) MILK TOOTH Emblem (x1) “Honest” Brute AC Data Preset (x1) |
23 | G2 Nile | 07 / A | COAM (x83,000) OST Chips (x4) DEEP DOWN Emblem (x1) G2 Nile AC Data Preset (x1) |
24 | V.II Snail | 06 / A | COAM (x85,000) OST Chips (x4) OPEN FAITH Emblem (x1) V.II Snail AC Data Preset (x1) |
25 | Chartreuse | 05 / A | COAM (x87,000) OST Chips (x4) UMBER OX Emblem (x1) Chartreuse AC Data Preset (x1) |
26 | Thumb Dolmayan | 04 / A | COAM (x90,000) OST Chips (x4) ASTGHIK Emblem (x1) Thumb Dolmayan AC Data Preset (x1) |
27 | King | 03 / A | COAM (x95,000) OST Chips (x6) ASTER CROWN Emblem (x1) King AC Data Preset (x1) |
28 | G1 Michigan | 02 / S | COAM (x97,000) OST Chips (x6) LIGAR TAIL Emblem (x1) G1 Michigan AC Data Preset (x1) |
29 | V.I Freud | 01 / S | COAM (x100,000) OST Chips (x6) LOCKSMITH Emblem (x1) V.I Freud AC Data Preset (x1) |
Arena Opponents & Rewards Table.
Analysis Matches
After you start NG+ and progress through the game, you can open the Arena in Armored Core 6 again to see the change in U.I. All the previous 29 Arena Match Encounters are under the ‘Records’ Tab. At the same time, a newly introduced tab called ‘Analysis.’ ‘Analysis’ is the NG+ variant of the Arena and uses Greek Letters and Numbers to represent the new Matches.
This is unlike the English Alphabet and Numbers used for the Arena Matches in NG+. You will be rewarded with the HC-2000/BC SHADE EYE Head Part if you complete all these Arena Matches.
Here is a list of all the ‘Analysis’ Arena Matches and how to unlock them.
Rank | Number of Matches | Unlock Criteria |
---|---|---|
Alpha | 3 | Complete the 'Attack the Watchpoint' Mission in NG+ |
Beta | 3 | Complete the 'Attack the Refueling Base' Mission in NG+ |
Gamma | 3 | Complete the 'Destroy the Ice Worm' Mission in NG+ |
Analysis Match Table.
NG++ Arena Matches
Finally, the last 3 ‘Analysis’ Arena Matches can be unlocked in NG++. Here is a list of all the Matches, how to unlock them, and their Rewards.
Match | Unlock Criteria | Reward |
---|---|---|
Delta-1 | Complete the ‘Ocean Crossing’ Mission in NG++ | EL-PW-01 TRUENO Needle Missile Launcher |
Delta-2 | Complete the ‘Survey the Uninhabited Floating City’ Mission in NG++ | IB-C03W1: WLT 011 Coral Rifle |
Delta-3 | Complete the ‘Underground Exploration -Depths 2’ Mission in NG++ | IA-C01W6: NB-REDSHIFT Coral Rifle & IA-C01W7: ML-REDSHIFT Coral Oscillator |
NG++ Arena Matches Table.
My Experience With Arena Mode
Personally, I think that the Arena Mode is a great way for you to exercise your attacking strategies on training mechs so that you are ready on the battlefield. Additionally, you can get new weapons and mech parts by completing Arena missions. Therefore, I strictly advise you to complete all Arena missions and extend your collection, as some collectibles are useful in the long run.
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Shoaib Rashid is a passionate Gamer and an experienced writer who has been covering the Gaming Industry for over 3 Years. He started his career as a freelance journalist, writing reviews, previews, news, guides, and features for various industries. He joined VA Gaming as a Writer in 2022 and was promoted to Content Editor in 2023, where he oversees the editorial tasks and ensures the quality and accuracy of the content.
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