Warlocks are a spellcasting class with the main focus on keeping their distance and shooting spells and Feats are just a welcomed addition that allows players to get even more creative with various perks and improvements. Sadly, not every feat will bring a fruitful outcome, so to avoid getting stuck with bad feats, continue reading to find out the Best Warlock feats in Baldur’s Gate 3.
Key Takeaways
- Feats are additional perks and improvements that unlock at Level 4 of any class.
- Warlocks are a magic class that made a pact with an evil patron to gain magic abilities.
- Warlocks will choose their first feat at level 4 like any other class.
- Best feats for the Warlock class include Ability Improvement, War Caster, Durable, Spell Sniper, Actor, and Magic Initiate: Sorcerer.
Reeshail Qureshi has played Baldur’s Gate 3 for 60+ hours and you can easily trust the information and the hands-on experience he provides for Baldur’s Gate 3.
Comparison Of Warlock Feats
Feat | Best For | Description | Unlock Requirement |
---|---|---|---|
Ability Improvement | Best Warlock Feat for Stat Boosting. | You increase one Ability by 2, or two Abilities by 1, to a maximum of 20. | Available at Level 4 |
War Caster | Best Warlock Feat for Defensive Bonus. | You gain Advantage on Saving Throws to maintain Concentration on a spell. You can also use a reaction to cast Shocking Grasp at a target moving out of melee range. Class Features War Caster: Concentration War Caster: Opportunity Spell | Available at Level 4 |
Durable | Best Warlock Feat for Combat. | Your Constitution increases by 1, to a maximum of 20. You regain full hit points each time you take a Short Rest. Constitution +1 | Available at Level 4 |
Spell Sniper | Best Warlock Feat for High-damage Eldritch builds. | You learn a cantrip and the number you need to roll a Critical Hit while attacking is reduced by one. This effect can stack. | Available at Level 4 |
Actor | Best Overall Warlock Feat. | Your Charisma increases by one, to a maximum of 20. Your Proficiency Bonus is also doubled for Deception and Performance Checks. Grants Deception Proficiency and Performance Proficiency. | Available at Level 4 |
Magic Initiate: Sorcerer | Best Warlock Feat for broadening the spells. | You learn 2 Cantrips and a level 1 spell from a sorcerer spell list. You can cast the Level 1 spell once per Long Rest. Your spellcasting ability for all three spells is Charisma. | Available at Level 4 |
Comparison Table.
1. Ability Improvement
Best Warlock Feat for Stat Boosting.
Why did I Choose Ability Improvement?
I chose the Ability Improvement feat for its versatility and power boost. It allows you to enhance your Warlock’s key stat (Charisma) or other important stats, providing flexibility in character development and a solid overall power increase.
- In-game Description: You increase one Ability by 2, or two Abilities by 1, to a maximum of 20.
- Requirement: Available at Level 4
Unlike the rest of the Feats, Ability Improvement allows you to improve or strengthen one (or two) of the six ability scores further. These are Charisma, Dexterity, Strength, Constitution, Intelligence, and Wisdom.
For the Warlock class specifically, I would suggest you focus on Charisma’s ability at first as Charisma acts as the main/primary stat for Warlocks. Get the Charisma stat to 18 at first if not already, and assign the other point to Constitution for some HP buff.
Your initial goal should be to obtain a 1+ modifier early on for two stats as it can be extremely useful.
- Boosts Warlock’s key stat (Charisma).
- Can enhance other important stats.
- Offers flexibility and a solid power boost.
- Less specialized than other feats.
- Benefits depend on your specific character build.
2. War Caster
Best Warlock Feat for Defensive Bonus.
Why did I Choose War Caster?
I chose the War Caster feat for its defensive bonuses and spellcasting prowess. It helps Warlocks maintain concentration on spells, offers a powerful reaction attack, and improves overall spellcasting survivability, making it a valuable choice for any Warlock build.
- In-game Description: You gain an Advantage on Saving Throws to maintain Concentration on a spell. You can also use a reaction to cast Shocking Grasp at a target moving out of melee range.
Class Features
War Caster: Concentration
War Caster: Opportunity Spell - Requirement: Available at Level 4
A perfect Feat for players aiming for opportunity attacks. Any target leaving the area within the melee range will automatically get cast with Shocking Grasp.
Another benefit you obtain from War Caster is the Advantage of saving throws to keep concentration spells active. So, as a spellcasting class, Warlocks must consider assigning points to War Caster.
- Helps Warlocks maintain concentration on spells.
- Offers a powerful reaction attack.
- Improves overall spellcasting survivability.
- Might be less impactful if your playstyle doesn’t involve many concentration spells.
3. Durable
Best Warlock Feat for Combat.
Why did I Choose Durable?
I chose the Durable feat for its ability to improve survivability for fragile Warlocks. By increasing your Constitution, you gain more hit points and regain full HP on Short Rests, making you more resilient in combat and less likely to be taken down by enemy attacks.
- In-game Description: Your Constitution increases by 1, to a maximum of 20. You regain full hit points each time you take a Short Rest.
Constitution +1
- Requirement: Available at Level 4
Since Warlocks lack durability by default, getting destroyed in close-range combat or by various effects seems quite common. Assigning points to Constitution Ability helps with becoming durable as a squishy hero.
Your HP (Hit Points) increase fully every time you Short Rest and you gain one ability point to Constitution. So, the right tool to withstand damage taken as a Warlock character is the Durable feat.
- Improves survivability for fragile Warlocks.
- Grants full HP on Short Rests.
- Simple and effective boost to a critical weakness.
- Doesn’t directly enhance casting abilities.
- Benefits more visible at mid-later levels.
4. Spell Sniper
Best Warlock Feat for High-damage Eldritch builds.
Why did I Choose Spell Sniper?
I chose the Spell Sniper feat for its ability to increase the range of your cantrips and reduce the critical hit threshold, allowing you to deal more damage with your spells. This feat is particularly useful for Warlocks who rely on Eldritch Blast as their primary damage-dealing cantrip.
- In-game Description: You learn a cantrip and the number you need to roll a Critical Hit while attacking is reduced by one. This effect can stack.
- Requirement: Available at Level 4
Spell Sniper is a great pick if you want to further increase your character’s damage output and/or abilities. Not only do you get to choose one more Cantrip skill and increase available spell options, but you can also perform a Critical Hit by rolling 19 (or 20).
Critical Hit plays a vital role in the overall damage output, especially in the later game; therefore, make sure to invest in skills revolving around it from early on. The damage will become visibly insane in the long run.
- Increases cantrip range.
- Lowers the critical hit threshold.
- Opens up strategic attack options.
- Focuses on boosting warlock damage.
- Less impactful if Eldritch Blast isn’t a core part of your strategy.
5. Actor
Best Overall Warlock Feat.
Why did I Choose Actor?
I chose the Actor feat for its ability to increase your Charisma and double your proficiency bonus on Deception and Performance checks. This feat is great for Warlocks who want to focus on social skills and roleplaying, as it allows them to better deceive and persuade others.
- In-game Description: Your Charisma increases by one, to a maximum of 20.
Your Proficiency Bonus is also doubled for Deception and Performance Checks.
Grants Deception Proficiency and Performance Proficiency.
- Requirement: Available at Level 4
Since Warlock is purely based on Charisma as its main stat, depending only on Ability Points for it won’t be enough. To increase your Charisma stat further, select Actor feat later on.
This will earn you one Charisma point, though there have been some reports by Redditors about a bug not allowing Charisma to increase through Actor feat. Make sure to hover over the feat and see if the change is being made before assigning your precious point.
Another advantage Actor feat comes with is that both Charisma skills, Deception, and Performance Checks get an increase in Proficiency Bonus added to them. As these skills are Charisma-based, your Warlock enjoys the added benefits to its fullest.
- Grants Charisma boost.
- Doubles proficiency bonus on key Warlock social skills.
- Enhances the warlock’s charisma focus.
- Requires investment in Deception/Performance for full benefit.
- Some reports of bugs associated with this feat.
6. Magic Initiate: Sorcerer
Best Warlock Feat for broadening the spells.
Why did I Choose Magic Initiate: Sorcerer?
I chose the Magic Initiate: Sorcerer feat for its ability to grant you access to powerful Sorcerer spells and cantrips. This feat is great for Warlocks who want to expand their spell repertoire and add versatility to their spellcasting abilities.
- In-game Description: You learn 2 Cantrips and a level 1 spell from a sorcerer spell list. You can cast the Level 1 spell once per Long Rest. Your spellcasting ability for all three spells is Charisma.
- Requirement: Available at Level 4
If you find your spells lacking as a Warlock when it comes to diverse options, you can fix this very issue by selecting any Magic Initiate feat. I recommend Sorcerer in Magic Initiate as it contains some of the strongest spells from spellcaster classes.
Choose whichever spell from the Sorcerer level 1 spells list you think would go well with your desired build. You also get to learn 2 Cantrips as well, making Magic Initiate a perfect feat for customizing your builds.
- Provides access to powerful Sorcerer spells and cantrips.
- Adding versatility and options.
- Limited to one 1st-level spell per long rest.
Why Others Were Not Chosen?
- Alert: Less valuable if your Warlock doesn’t prioritize going first in combat.
- Crossbow Expert: Only useful for very specific ranged weapons and Pact of the Blade-focused builds.
- Defensive Duelist: Warlocks are meant to be at range, ideally not taking many melee hits.
- Elemental Adept: Benefits are limited if you don’t focus heavily on a single damage type.
- Heavily Armored: Warlocks rarely have high enough Strength to utilize heavy armor effectively, and it hinders stealth.
- Polearm Master: Requires Pact of the Blade and a specific weapon focus.
- Resilient: While saves are useful, Ability Improvement offers more overall impact for many Warlocks.
- Ritual Caster: Warlocks learn few powerful ritual spells, unlike Wizards or Clerics who truly shine with access to more.
What Would I Recommend?
As an experienced Baldur’s Gate player, I’d recommend focusing on two core feats to maximize your Warlock’s effectiveness. The first is War Caster. War Caster gives you a massive advantage in combat by allowing you to maintain concentration on your spells even when taking damage, plus it lets you unleash a punishing Shocking Grasp on enemies attempting to flee melee range.
The second feat I’d strongly recommend is Spell Sniper. This feat gives you a valuable boost to your critical hit chance and doubles the range of your attack spells. The increased range is fantastic for a Warlock since it lets you stay further from danger. This pairs perfectly with your signature Eldritch Blast cantrip, letting you dish out consistent damage from a safe distance.
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