I have invested more than 30+ hours in Remnant 2, dealing with various archetype builds. You can easily trust my information related to the best archetypes in Remnant 2!
An Archetype is the starting class players choose to explore in their gameplay. These classes are dependent on both solo and multiplayer gameplay. However, starting the game while choosing the best Archetype will give you an advantage if you understand your character through skills and abilities.
Helpful Reads: Remnant 2 Change Archetype
Key Takeaways
Currently, 8 Archetypes are available for you to choose from. They are:
- Gunslinger
- Challenger
- Explorer
- Medic
- Handler
- Hunter
- Alchemist
- Summoner
It should be obvious that all Archetypes are useful and must be chosen at least once for testing and gaining experience.
The choice of picking them for the long run is player-dependent. Therefore, I will mention the Best Archetypes in Descending order (The best choice on top) so you can understand their abilities and easily decide what to choose.
Handler
Best Support Archetype
Why Do I Recommend Handler? Handler is a unique Archetype that a Dog companion supports. It can offer adequate support in difficult combat situations.
If you are playing with many friends, this will be the best Archetype for you. Players can pick this class in the tutorial phase or collect the Old Whistle item from an in-game vendor and take it to Wallace for exchange with the class engram.
This support Archetype is the best because of the dog companion that comes with it. The dog provides damage buff and team support and creates distractions for enemies so you can flank and eliminate them. The Handler can signal its companion, telling the dog what to do in the specific situation.
Handler is the only Archetype with a companion, so it should be utilized for team support rather than solo play.
Damage Buff
When you signal your dog to approach a nearby enemy, it will rush and damage them to assist you in combat. Players can use this if a large group of zombies attacks them and there is no escape. The dog will also drain half its maximum health to revive if you get knocked down.
Team Support
Coming towards the team support abilities, the dog companion can revive your friends during combat if they are knocked down. However, your allies should keep the DragonHeart item with them.
The best perk about the Handler Archetype is the team support. If players hold the command to the dog, it will howl for two to three seconds. The howl will decrease your and your allies’ damage if they are in a specific radius. Hence, this increases your team’s survivability.
Creating Distractions
If a bunch of tough enemies is on your way and you can’t defend against them, you can signal your dog to create a distraction by bringing attention to itself and running away. By doing this, you divide a large group into two smaller groups that are easier to eliminate.
Medic
Best Archetype for Relic Performance
Why Do I Recommend Medic? Handler is the best supportive Archetype that uses healing and reviving abilities to keep the allies alive.
This is another support Archetype that proves useful in multiplayer. As the name suggests, a Medic will heal his teammates and provide support from behind by either flanking the enemies or assisting the team when they are low on ammo or health.
When stuck between a horde of enemies, the Medic Archetype can provide shields to teammates that let them last longer in combat.
In my opinion, having a Medic Archetype in your team is essential if you are playing Multiplayer and advancing in Dungeons that are difficult to explore in solo gameplay. Ensure you are utilizing your abilities carefully and with accurate timing.
Regenerator
Usually, after you heal a single friend, you are bound to pass the cooldown period until you can heal another teammate. Medic Archetype can heal multiple teammates with the prime perk Regenerator in no time as there is no recharge period.
The perk becomes useful in difficult situations when you must survive groups of enemies, but you are low on health. When you play as a Medic, you stay behind your teammates because they will have no hope if you die.
Wellspring
A Medic Archetype can’t heal teammates in all situations. Using the Wellspring’s ability will allow them to create a healing ring on the ground. Any teammate, including yourself, standing in this ring will automatically get healed.
The Wellspring healing ring typically lasts more than 10 seconds, enough for all parties to get healed and damage nearby opponents.
Heatshield
This perk will allow Medic Archetype to include an additional shield bar for their teammate. The Shield bar will be similar in length to the Health bar and will last for 10 seconds only.
During this period, your health keeps regenerating; therefore, you will have improved health after the Heatshield effect ends.
Redemption
If your teammate gets knocked down during intense zombie-killing situations, Medic can revive them using Redemption skills. Use this skill by pressing the designated controls to generate a shockwave that revives teammates in its range and heals the players.
The healing will increase your health bar by at least 30%. However, the healing increases proportionally if you press the selected button for more time. Use the Redemption skill in the most difficult situations when more teammates are on the ground than on foot.
Hunter
Best Archetype for Long-Range Combat.
Why Do I Recommend Hunter? Hunter focuses on long-range combat and mainly uses single-shot weapons with high damage to kill enemies.
Every team requires a scout to overlook enemies approaching from a long distance. This Archetype is responsible for dealing with long-range enemies with the highest single-shot damage among all classes.
Players can explore this Archetype using different snipers or semi-automatic rifles and enhance their damage through ability usage.
Although this class is crucial at long range, it can struggle in close combat, which is its biggest drawback. Hence, only choose the Hunter Archetype when you have teammates skilled in close combat, so you are not vulnerable.
Dead To Rights
The biggest concern of most players during Remnant 2 gameplay is that the abilities don’t last long enough. The Dead to Rights prime perk will overcome this problem by increasing ability usage time when a Hunter damages enemy weak spots at long range.
If more damage is dealt, the ability duration can surpass the initial time, letting you utilize it to greater potential. Players are expected to pair this prime perk with other abilities to enhance their active time.
Hunter’s Mark
I seriously can not emphasize enough how much it can improve the quality of your Hunter’s build. It lets you locate your enemies through walls. Players can see any opponent’s exact location inside a 35-meter radius. Your teammates will see the enemies the same way you do. Therefore, Hunter’s Mark offers team support.
Along with enhanced vision, players will experience improved fire rate and high damage. This lasts for only 30 to 40 seconds. Therefore, utilize it when you are attacked by a large group or about to face a boss.
Hunter’s Focus
As the name suggests, using the ability will increase your focus so your shots land more accurately. Use the active skill to enter a more focused state where you are provided with aim assist and low recoil. You can also mark your opponents while aiming down their sights so they can’t hide or flank.
I recommend using this ability before facing a story boss, as it will enhance your fire rate damage output by a significant margin. Moreover, aiming down sights without shooting for over a second makes you enter a rage state where you gain an advantage over your enemies.
Hunter’s Shroud
As the Hunter archetype is responsible for scouting and dealing with long-range foes, he can also flank them using Hunter’s Shroud. When utilized, your character becomes invisible so the enemies won’t notice his presence.
Note that using any other ability or weaponry will remove your invisibility. Therefore, try to get behind all the enemies first and then start shooting to eliminate them. If the Shroud’s effect is not canceled, it will automatically end after the ability usage time.
Challenger
Best Melee Archetype.
Why Do I Recommend Challenger? Challenger can take a lot of damage and still manage to stay alive and use melee weapons to survive.
This one is a tanky Archetype that packs heavy armor to demolish his opponents. Players who choose the Challenger class can access powerful melee weapons with significant damage. This class creates room for other teammates so they can rely on it and make the enemies suffer.
The abilities of this archetype are designed to minimize the damage intake and maximize damage output so it can act as a strong tank. Moreover, Challenger is a good archetype for players new to this combat system as they get confident with weapons due to high damage and other features.
Die Hard
This prime perk regenerates Challenger Archetype’s health to full when they are close to death. Players will enter a temporary state of health regeneration when the perk is utilized. You can use Die Hard every 10 minutes to balance it with other Archetypes.
Note: You can only use this when your health bar is below 10%. It is the most important Challenger perk and should be valued highly.
War Stomp
Using the War Stomp ability generates a wave in the forward direction. Any enemy caught in this white wave will suffer significant health loss. It usually does not defeat the enemies in a single go but weakens them to the point that causing a single melee hit will be adequate.
I advise using it when a horde of enemies is pushing toward you, and melee weapons are not enough to eliminate them all. The wave will weaken them so you and your teammates can escape the crowded situation.
Juggernaut
The tankiest ability for the Challenger Archetype is Juggernaut. Players will observe swift movements, increased melee damage, and quick melee swing when used. Your character will also present higher resistance to incoming damage, making you unstoppable.
Rampage
Utilizing the Rampage active skill will take the Challenger Archetype into a Rage state where damage from any weaponry will enhance. Moreover, all weapons and an increased fire rate will take less time to reload.
After you deal enough damage and pass a certain threshold, your Rage state will enhance, making you a warlord by automatically reloading your weapons and tripling the damage.
Gunslinger
Best Archetype with Highest Fire Rate
Why is Gunslinger the optimal Archetype? Gunslingers pack all the firepower and use excess ammunition to destroy their enemies.
If you are an aggressive shooter where your sole focus is on rushing and eliminating enemies, Gunslinger is the perfect choice. This duelist Archetype can initiate a killing spree with unlimited ammo and quick reload perks.
Gunslinger comes with certain skills that can be utilized in combat. They will enable Gunslinger to get more kills and stay alive. Furthermore, this archetype is for players who love to speed things up and enjoy an increased fire rate for their weapons.
Loaded
This is Gunslinger’s prime perk. It lasts five seconds, and players will get infinite ammo and the fastest reload speed in this period. Use this ability when you are low on ammo or have equipped a piece of heavy machinery that takes ages to reload.
Quick Draw
Like a Wild West revolver, the Gunslinger Archetype will fire six bullets from the hip in a single shot through Quick Draw skill. This is useful when multiple enemies are approaching your way, and escaping requires killing them all quickly.
Each bullet deals significant damage and is equally divided among the six hits. Moreover, the Quick Draw skill lets the players target the enemies so the landed shots are not random.
Sidewinder
Movement is essential when facing big groups that are tough to take down. Due to good movement, you can dodge enemy bullets and deal more damage, so they are eliminated faster.
With the Sidewinder skill, players will feel a boost in their movements. Moreover, your gun swap and draw speed will enhance significantly.
The most important feature of this skill is that your weapons will automatically reload when swapped. This saves time, considering you don’t have to worry about your ammo count.
Bulletstorm
This is the most overkill ability as it maximizes Gunslinger’s combat efficiency. Bulletstorm Active skill will attract players to choose Gunslinger as their primary Archetype. You will experience an enhanced fire rate and faster reload speed when used.
More conventional weapons, such as bows, have increased range, which allows players to hit the target far away.
Explorer
Best Archetype for Loot
Why Do I Recommend Explorer? Explorer Archetype is there to save you when you need extra loot and support!
Explorer is a deluxe archetype that unlocks after completing the game once. It provides team support by providing extra loot, which can help during combat. All the abilities are oriented to help teammates, making this a critical class.
Using the Explorer Archetype in combat becomes essential when you learn the team support role. It can help explore new areas by highlighting loot items and providing stat buffs through ability usage. However, you will understand how the combat and abilities work once you finish the game.
Lucky
During Dungeon exploration, you often interact with tough enemies that will resist your team from entering. Explorers will use the Lucky Prime perk to increase their chances of providing rare loot to teammates that will help them proceed.
Plainswalker
When escaping is the only option, you must use the Plainswalker ability to decrease stamina consumption rate and increase running speed. Using the ability will turn your arms red, letting you know you can run faster.
Players must use this when exploring undiscovered areas to dodge any hidden enemies. Moreover, dungeons hold valuable items like currencies that have immense value. Use Plainswalker to grab them and escape.
Gold Digger
Explorer will use a shovel to dig so a fountain emerges from the ground. Standing on the fountain can provide several stat buffs, such as increased weapon damage or improved healing. Utilize this ability when you are stuck in an open area and need time to clear before finding a route.
Fortune Hunter
Many chests and loot items are hidden in new areas that are difficult to track down. However, using the Fortune Hunter skill will highlight these chests in any nearby area. The highlighted items will also be visible to your teammates, so any new region is explored faster.
Alchemist
Best Secondary Archetype
Why Opt for Alchemist? Another potential Support Archetype that can use Concoctions to enhance their allies’ stats.
This one is a support-oriented Archetype that unleashes her full potential with a tanky Archetype like Challenger. Unlock Alchemist by collecting a Mysterious Stone from searching sewer drains in Ironborough that leads you to a hidden area.
Spirited
The Spirited Prime perk offers three Concoction buffs to players that provide gameplay improvements like a fire rate increase or enhanced damage output. They apply to teammates in a 120-meter range and have a cooldown period.
Stone Mist
Applying the skill puts you in a cloud that turns your character into a tank when paired with an aggressive archetype. It allows you to deal significant damage to your opponent so they suffer. Moreover, Alchemist will provide higher resistance to any incoming damage.
Note that you can throw these vials toward other teammates so they can also enjoy the effect of this ability.
Frenzy Dust
Frenzy Dust will increase your movement, fire rate, and reload speed. Unlike other archetypes, Alchemists can share these buffs with the party so everyone enjoys them. I recommend using this ability when all teammates rush into a big crowd so all buffs are used to their maximum potential.
Elixir Of Life
Use Elixir of Life to recover your health bar when stuck and low on health. The vial will also heal and revive your teammates if they get knocked down. Moreover, an Alchemist can also revive herself by pressing the ability keybind.
Summoner
Best Support Archetype
Why is Summoner an ideal Pick? The support of minions can help improve the combat experience.
Summoner is a compelling class that takes help from his followers, known as minions. It will summon different kinds of minions that emerge from underground and provide assistance in combat.
The minions are summoned for a temporary period as they share the stats of the summoner himself. When their time is close to finishing, they create healing pools that can keep them longer.
To unlock this Archetype, players must gather 15 Bloodmoon Essence in nearby regions of Yaesha. To collect them, you must shoot the red orbs first.
Ruthless
Ruthless Prime perk provides buffs to Summoner’s minions to increase attack speed and swift movement. This will let them be better supporters of the summoner archetype and not have to carry their teams.
Hollow
Minions come in different forms. This ability will let you summon several Hollow minions that convert into cannonballs to damage the enemies. However, they can also interact with opponents on foot, making them vulnerable to mid-air foes.
Flyer
To back up the Hollow minions, Summoner can introduce two Flyer minions that stay in the air and target the flying targets. They can pair up with Hollow minions to clear out a region without much effort from the Summoner.
Reaver
Reaver is the strongest companion that can handle both on-foot and mid-air opponents. It has a large health bar, so a huge damage intake will keep it alive for a significant amount of time. The only drawback of this minion is that Summoner only gets to summon a single piece.
My Best Archetypes Comparison
Since there is a lot to understand, I have prepared a summary table to help you compare all the Archetypes and choose the best one according to your liking.
When starting your story mode journey, I will suggest you go with the starting five archetypes, as they are more suitable for new players.
Archetype | Prime Perk | Ability #1 | Ability #2 | Ability #3 |
---|---|---|---|---|
Handler | Bonded: Revives handler with half of its max health | Guard Dog: Damage intake reduced, companion threat increased | Support Dog: Handler signals companion to attack or retreat, howl for heal | Attack Dog: Companion will come with Handler to deal increased damage |
Medic | Regenerator: After certain healing, relic charge restored | Wellspring: Creates healing pool in ground | Healing Shield: All allies are healed in a 25m circle | Redemption: A shockwave revives knocked down allies and heals alive friends |
Hunter | Dead to Rights: Ability usage time increased | Hunter's Mark: Vision through wall and enhanced damage with fire rate | Hunter's Focus: Hunter enters in a Rage state where all weaponry stats are increased | Hunter's Shroud: Become invisible to stay unnoticed by enemies |
Challenger | Die Hard: When accepting too much damage, become invulnerable to heal | War Stomp: Give enhanced damage to any close enemies | Juggernaut: Go insane with better movement and higher melee damage | Rampage: Enters an aggressive state where gun reload and fire rate is improved |
Gunslinger | Loaded: All weapons receive instant reload with infinite ammo for the first 5 seconds | Quick Draw: Hit close group of enemies with six bullets in an instant | Sidewinder: ADS speed increased and guns auto reload upon swapping | Bulletstorm: Better fire rate and reload speed for initial 20 seconds |
Explorer | Lucky: Higher chance of rare drops from high health opponents | Plainswalker: Greater movement speed and stamina reduces at a lesser rate | Gold Digger: Dig a hole in ground to create a fountain providing stat buffs to party | Fortune Hunter: All items, rare or common, are visible through walls in a 40m radius |
Alchemist | Spirited: Single extra concoction buff added | Stone Mist: Emerge yourself in a cloud to reduce damage intake | Frenzy Dust: Emerge yourself in a cloud to improve all weaponry and melee speed | Elixir of Life: Emerge yourself in a cloud to restore health when in danger |
Summoner | Ruthless: Deal damage to your minions to improve their stats | Hollow: Minions that target ground units (two spawn at a time) | Flyer: Minions that target air units (two spawn at a time) | Reaver: Minions that target both ground and air units (only one spawns) |
What Would I Recommend?
I’ll recommend you keep Handler, Medic, or Summoner to get started and progress midgame. However, if you are at a party, the Archetype choice is decided between your friends. Hence, the choice remains open.
After experiencing all Archetypes, I believe the choice varies if you play solo or in a group. When playing solo, you need to cater for firepower and heal simultaneously.
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